Thanks for visiting. Come back again, because I will make updates from time to time. All files updated, 02/09/2017. See Update link for details.

 

Introduction

1. Getting Started

2. How cc65 works

3. Our first program

4. What’s a V-blank

5. A little color

6. Sprites

7. Input

8. Sprite Collisions

9. Drawing a full background

10. Background Collisions

11. Scrolling

12. Basic Platformer

13. Sprite 0 Trick / Debugging

14. Intro to Sound

15. Adding music

16. Adding Sound Effects

17. Planning a Game

18. Game Coding

19. Game Coding 2

20. Game Coding 3

21. Credits and Thanks

22. More

Contact, My Stuff

23. Using DMC Sounds

24. MMC3, Bank-switching, IRQs

25. Importing a MIDI to Famitracker

26. ASM Basics

27. ASM part 2

28. ASM part 3

29. ASM part 4

30. ASM part 5

Update (Oct 2016)

Update (Feb 2017)

4 thoughts on “How to Program an NES game in C

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s